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Commit 6141d69

Author
Kenton Varda <kenton@cloudflare.com> 2025-04-28 17:30:28 -0500
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Bugfix: abortAllDurableObjects() should actually abort them.

This API wasn't acutally aborting the actors, it was just leaving them unreachable. With the recent changes, the existing stubs would continue pointing at the old instances of the objects, which still worked. But even before those changes, there would have been a problem if the actors were doing work in the background -- that work would keep running even after they were supposedly aborted, even as new instances could start up in parallel, leading to split brain.

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