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1// Copyright (c) 2022-2023 Cloudflare, Inc.
2// Licensed under the Apache 2.0 license found in the LICENSE file or at:
3// https://opensource.org/licenses/Apache-2.0
4 
5#pragma once
6 
7#include <kj/common.h>
8#include <kj/string.h>
9 
10namespace workerd {
11// This class wraps common values and functions for interacting durable object (actor) storage.
12class ActorStorageLimits {
13 public:
14 // We grant some extra cushion on top of the advertised max size in order
15 // to avoid penalizing people for pushing right up against the advertised size.
16 // The v8 serialization method we use can add a few extra bytes for its type tag
17 // and other metadata, such as the length of a string or number of items in an
18 // array. The most important cases (where users are most likely to try to
19 // intentionally run right up against the limit) are Strings and ArrayBuffers,
20 // which each get 4 bytes of metadata attached when encoded. We throw a little
21 // extra on just for future proofing and an abundance of caution.
22 //
23 // If you're curious why we add 34 bytes of cushion -- we used to add 32, but
24 // then started writing v8 serialization headers, which are 2 bytes, and didn't
25 // want to stop accepting values that we accepted before writing headers.
26 
27 static constexpr size_t ADVERTISED_MAX_VALUE_SIZE = 128 * 1024;
28 static constexpr size_t ENFORCED_MAX_VALUE_SIZE = ADVERTISED_MAX_VALUE_SIZE + 34;
29 
30 static constexpr size_t MAX_KEY_SIZE = 2048;
31 
32 static void checkMaxKeySize(kj::StringPtr key);
33 static void checkMaxValueSize(kj::StringPtr key, kj::ArrayPtr<const kj::byte> value);
34 static void checkMaxPairsCount(size_t count);
35};
36 
37} // namespace workerd